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Research Areas

  1. Game Planning and Design
    Develop skills in game narrative, level design, and player experience, focusing on creating engaging gameplay.
  2. 3D Modeling and Animation
    Learn 3D modeling, character animation, and physics-based motion to support immersive game and comic visuals.
  3. Game Engine Development
    Master Unity and Unreal Engine for professional game development, from prototype to final production.
  4. Game Art
    Explore character design, environmental art, and VFX tailored for game aesthetics and storytelling.
  5. Comic Creation
    Delve into comic storytelling, panel composition, character expression, and drawing techniques for original IPs.
  6. Particle Effects
    Create dynamic visual effects—like fire, smoke, and magic—to enhance both games and motion-based comics.