About MES
History
● 2004:
the four-year undergraduate/ graduate program was founded.
● 2005:
the four-year-undergraduate extension education program was founded
Mission
Over the
last twenty years, advances in digital
technology have radically changed our lives, bringing about digital
innovations in culture, art, education, and entertainment.
New needs and immeasurable
commercial demands are consequently created, giving rise to the
emergence of multimedia digital industries, which are currently cutting edge.
Among them, digital entertainment alone is estimated to raise yearly
revenues in the tens of billions. Confronted by multiple issues like
cultural content, information technology, and market planning, the burgeoning
digital entertainment business is in urgent need of manpower with
interdisciplinary talents to cope with these challenges.
Breaking the conventional
disciplinary differentiations, our department is characterized by an
industry-oriented educational policy. We aim to
cultivate a multi-talented workforce with hands-on experience and
interdisciplinary knowledge. The undergraduate program aims to
create a workforce with practical experience so as to better the quantity
and quality of manpower in Taiwan’s digital entertainment industry. The courses
are designed to prepare students with skills in the creative planning of
digital entertainment products, aesthetics design, video production, software
design, system management, quality control testing, and marketing, etc.
The graduate program emphasizes both theoretical and practical research
to produce students with the ability to lead in the global
knowledge economy. Research courses such as Digital
Entertainment Industry, Multimedia Techniques Innovation, User Experiences, and
Experimental Media Creation, will help lay a firm foundation for the digital
entertainment industry.
Courses
Undergraduate
One of our guiding
principles is to develop future professionals with practical skills
The four-year undergraduate
program courses are offered at three levels: Elementary, Advanced and
Professional, and Interdisciplinary Projects. The elementary level courses
are taught in the first and second years, and
include courses such as Game Design Introduction, Design Drawing, Software
Programming, and Digital Music Introduction. These are offered to
foster students’ basic theoretical knowledge. Advanced and Professional
level courses are offered in the second and third years,
and encompass four fields: 3D Animation Design, Game Programming
Design, Digital Audio and Video Design, and Motion-sensitive Game Design. These
courses are offered not only as required-elective credits to meet
students’ interests, but also to foster student’s professional
skills. The Interdisciplinary Projects level is designed to introduce
students to the possibility of teamwork in the multimedia
and entertainment industry. Through the courses offered, such as Market
Survey and Product Planning, Software Programming, Arts Design, and Audio and
Video Design, students in the final year will prepare for a career
with sufficient professional and teamwork skills to enter the
digital entertainment industry.
Graduate
Two-year graduate
program courses offer both required and elective courses. The
required courses include a series of research seminars, such as Creative
Multimedia Design, to foster both students’ theoretical and
practical skills. In addition, the elective courses encompass four
fields designed to foster students’ multi-disciplinary abilities:
Creative Digital Entertainment Industry, Multimedia Techniques Innovation, User
Experience in Digital Entertainment Products, and Digital Entertainment
Industry. The four fields offer courses such as Arcade Game Design
Research, Digital Music Research, Interdisciplinary Media Planning, and User
Experience Research.
Career Options
In addition
to a theoretical basis for graduate studies, students will acquire
skills necessary to become professionals in the following careers:
Digital Game Industry: game planning designer,
programming designer, 2D/3D game designer, and game testing/ quality control
personnel.
Audio and Video Industry: interactive media
designer, sound effects designer, music composer, digital art designer, video
photographer, non-linear editor, and special effect synthesis designer.
Internet Programmer: computer graphic
designer, animation designer, web page designer, website programmer, multimedia
designer, and e-commerce Internet programmer.
Prospects
The Department of Multimedia
and Entertainment Science has state-of-the-art facilities
and a strong faculty with leading expertise. In pursuit of
the dual goals of both educational cultivation and research
innovation, we are cooperating effectively with industry in southern
Taiwan. In the future, MES will continue to make gains on
its following three visions :
1. Providing all kinds
of industries with extension learning opportunities in MES.
2. Becoming a
leader in applied research in the digital entertainment industry.
3. Promoting a variety of international
cooperation and academic exchange with universities abroad.
Tel.: (+886) 253-3131
# 7501
E-mail: mes@stust.edu.tw
Add. :No.1, Nantai St., Yongkang City, Tainan County 710, Taiwan (R.O.C.)