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Goal

History
.2004 the four-year undergraduate/ graduate program was founded.
.2005 the four-year-undergraduate extension education program was founded.

Mission
Over these twenty years, the advance in digital technology has radically changed our lives, bringing about digital innovations in culture, art, education and entertainment. 
New needs and immeasurable commercial values are consequently created, giving rise to the emergence of multimedia digital industries, which are currently at the cutting edge. Among them, the digital entertainment alone is estimated to raise yearly revenue up to tens of billions. Confronted by multiple issues like cultural content, information technology and market planning, the burgeoning digital entertainment business is in urgent need of manpower with interdisciplinary talents to cope with these challenges.

Breaking the conventional disciplinary differentiations, our department is characterized by an industry-oriented educational policy. We aim to cultivate multi-talented workforces with hands-on experience and interdisciplinary knowledge. The undergraduate program focuses on fostering the workforces with practical experiences so as to better the quantity and quality of manpower in Taiwan’s digital entertainment industry. The courses are designed to prepare students with skills in the creative planning of digital entertainment products, aesthetics design, video production, software design, system management, quality control test, and marketing, etc. The graduate program emphasizes on both theoretical and practical researches to educate students with the ability to lead in the global knowledge economics. The research courses such as digital entertainment industry, multimedia techniques innovation, user experiences, and experimental media creation, will help lay a firm foundation for the digital entertainment industry.

Courses
Undergraduate Incubating manpower with practical skills serves as the guiding principles of curriculum design.
The four-year undergraduate program courses are offered in three levels: Elementary, Advanced and Professional, and Interdisciplinary Projects. The elementary level courses are designed in the first and second years, the courses such as Game Design Introduction, Design Drawing, Software Programming, and Digital Music Introduction were offered to foster students’ basic theoretical knowledge. And the advance and professional level is designed in second and third years, the courses are designed in four fields: 3D Animation Design, Game Programming Design, Digital Audio and Video Design, and Motion-sensitive Game Design. These courses are offered not only for required-elective credits to meet students’ multi-interests, but also for fostering student’s professional skills. Interdisciplinary projects level is designed to educate students the abilities of team work in multimedia and entertainment industry. Through the courses offered, such as Market Survey and Product Planning, Software Programming, Arts Design, and Audio and Video Design, students in the final year will prepare to have a career with the professional and sufficient team work abilities in the digital entertainment industry.

Graduate
The two-year graduate program courses include several required and elective courses. The required courses include a series of research seminars such as creative multimedia design, to foster students both with abilities in theory and practice. In addition, the elective courses are designed in four fields for fostering students’ multi-abilities: Creative Digital Entertainment Industry, Multimedia Techniques Innovation, User Experience in Digital Entertainment products, and Digital Entertainment Industry. The four fields include the courses such as Arcade Game Design Research, Digital Music Research, Interdisciplinary Media Planning, and User Experience Research.

Career Options
In addition to theoretical basis for graduate studies, students will acquire skills necessary to become professionals in the following career:
. Digital Game Industry : game planning designer, programming 
     designer, 2D/3D game designer, and game testing/ quality control
     personnel
.

. Audio and Video Industry : interactive media designer, sound effect 
     designer, music composer, digital art designer, video photographer, 
     non-linear editor, and special effect synthesis designer.

. Internet Programmer : computer graphic designer, animation 
     designer, web page designer, website programmer, multimedia 
     designer, and e-commerce Internet programmer.


Prospects
The Department of Multimedia and Entertainment Science has well contained facilities and strong faculty with leading expertise. In pursuit of the goals of both educational cultivation and research innovation, we are cooperating effectively with the industrial in the southern Taiwan. In the future, MES will continue to advance on the following three visions :

      1. Providing all kinds of industries’ extension learning 
          opportunities with MES.
      2. Developing into a leading-class center of applied research in the 
          digital entertainment industry.
      3. Promoting a variety of International Cooperation and Academic 
          Exchange with universities abroad.

Telephone:(06)2533131 # 7501
E-mail:mes@mail.stut.edu.tw
Address:No.1, Nantai St., Yongkang City, Tainan County 710, Taiwan (R.O.C.)